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4. ÉèÊÖÐÍÓÐʱ³öÀ´ÉèbuttonMode="true" useHandCursor="true" »¹ÒªÉèmouseChildren="false"
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{
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flex game

package
{
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.events.Event;

import flashx.textLayout.formats.BackgroundColor;

import spark.effects.interpolation.RGBInterpolator;
public class Map extends Sprite implements IMap
{
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