Ò׽ؽØÍ¼Èí¼þ¡¢µ¥Îļþ¡¢Ãâ°²×°¡¢´¿ÂÌÉ«¡¢½ö160KB

СÐÄflashµÄÀ¬»ø»ØÊÕ¹¦ÄÜ

¶ÔÓÚÐèÒªÀÛ¼ÆÖ´ÐеÄÌØÐ§»ò¶ÔÏó£¬Èçtween£¬ËûÊÇÔÚ¸ø¶¨µÄʱ¼äÄÚ²»¶ÏÔËÐУ¬Ò»µ©ÔÚº¯ÊýÖж¨Òåtween º¯Êý½áÊøÊ±£¬¿ÉÄÜ»á»ØÊÕÁËtween Ôì³Étween²»ÄÜÅÜÍ꣬¶¨Òª×¢Ò⣬´íÎó´úÂëÈçÏ£º ÓÈÆäÊǺ¯ÊýÖж¨ÒåµÄ package {
        import flash.display.Sprite;
        import fl.transitions.Tween;
        import fl.transitions.easing.None;
        import flash.filters.GlowFilter;
        public class darkShadow extends Sprite {
                public function darkShadow() {
                        init();
                }
                private function init() {
                        var aimX:Number = this.x;
                        var aimY:Number = this.y;
                        var startX:Number = stage.stageWidth*Math.random();
                        var startY:Number = stage.stageHeight*Math.random();
                        var startRotation = 360*


Ïà¹ØÎĵµ£º

Æ»¹ûÕýÔÚ¿ª·¢FlashµÄÌæ´úÆ·Gianduia


¡¡¡¡ÓÉÓÚÓëAdobeÔÚFlashÎÊÌâÉϲ»Ô¸×öÈκÎÍËÈã¬Ä¿Ç°Æ»¹û¹«Ë¾ÕýÔÚ¿ª·¢FlashµÄÌæ´úÐͲúÆ·£¬Ä¿Ç°ÔÝʱÃüÃûΪGianduia£¬ÎÒÃÇÔڿɿɹûwww.kekeguo.comÆ»¹ûÂÛ̳×ÉѯÖÐÒ²¿ÉÁ˽⵽ƻ¹û¹«Ë¾½«»áÔÚ6Ô·ݾÙÐеÄWWDC´ó»áÉ϶ÔGianduia½øÐÐÏêϸµÄ˵Ã÷¡£
¡¡¡¡¾ÝϤ£¬GianduiaÆäʵÔÚÈ¥ÄêµÄWebObjects¿ª·¢Õß´ó»áÉϾÍÒѾ­·¢²¼ÁË£¬¶øÆ»¹ûµÄ²¿· ......

objectµÄflashÔÚfirefoxÉÏÏÔʾ²»³öÀ´µÄÎÊÌâ

DreamweaverÖÐ×Ô´øµÄflashÊÇ:
<object ..... >
  <param .../>
</object>ÕâÖÖ£¬¶øËüÔÚfirefoxÖÐÏÔʾ²»³öÀ´£¬
¶øÎÒÔÚÍøÉÏ¿´µ½ÓÐÈËÓãº
<object .....>
  <embed .../>
</object>À´×öÔÚ»ðºüÉÏÄÜÏÔʾ£¬µ«ÔÚieÉϾͲ»ÄÜÏÔʾÁË£¬²¢½ÓÈç¹ûÓÃfckeditor²»ÄÜÌá½»µ½Êý¾Ý¿â ......

¹ØÓÚflash/flexµÄ³ÌÐòÓò

subject of application domain of flash and air.
ÔÚflash»òflexÖУ¬³ÌÐò¼ÓÔØÍⲿswfÎļþ£¬¸ÃÎļþµÄ³ÌÐòÓòĬÈÏΪÖ÷³Ì ÐòÓòµÄÒ»¸ö×ÓÓòÖС£±ÈÈçÄãʹÓÃA.swf¼ÓÔØB.swfÎļþ£¬B±»¼ÓÔØºó£¬³ÉΪA³ÌÐòÓòµÄÒ»¸ö×ÓÓò£¬×ÓÓòÊÇÉêÃ÷ÀàµÄʱ£¬²»Äܸ²¸Ç¸¸ÀàÒÑÉêÃ÷ÀࣺÈç¹ûAÖж¨ ÒåÁËÀàcom.sogou.MapÀ࣬ͬʱBÖÐÒ²¶¨ÒåÁËcom.sogou.MapÀ࣬µ ......

[ת]FLASHµÄÉùÒôͬ²½·½Ê½

£¨1£©Òԓʼþ”·½Ê½¿ªÊ¼ÉùÒô£º¶ÀÁ¢ÓÚʱ¼äÖá½øÐÐÍêÕûµÄ²¥·Å¡£¼´Ê¹SWFÎļþÒѾ­Í£Ö¹£¬ÉùÒô²¥·ÅÒ²»á¼ÌÐø¡£ÕâÖÖ·½Ê½Ö÷ÒªÓÃÓÚ½»»¥°´Å¥¡£
£¨2£©ÒÔ“¿ªÊ¼”·½Ê½¿ªÊ¼ÉùÒô£ºÓë“ʼþ·½Ê½”¹¦ÄÜÏà½ü£¬µ«±ØÐëÊÇǰһ¸öÉùÒô²¥·Å½áÊø£¬²Å¿ÉÒÔ¿ªÊ¼²¥·ÅÏÂÒ»¸öÉùÒô¡£ÕâÖÖ·½Ê½Ö÷ÒªÓÃÓÚ±³¾°ÒôЧ¡£
£¨3£©ÒÔ&ldq ......

¹ØÓÚflashÐÔÄÜÓÅ»¯µÄºÃÊé

  Õâ±¾ÊéÖ÷ÒªÊǽ²ÐÔÄÜÓÅ»¯µÄ£¡×ܹ²Ö»ÓÐ 85Ò³£¬ÂùÉÙµÄ@^_^ £¡  ·Ï»°²»¶à˵£º
Ŀ¼
Introduction
Conserving memory
Minimizing CPU usage
ActionScript 3.0 performance
Rendering performance
Optimizing network interaction
Working with media
SQL Database performance
Benchmarking and d ......
© 2009 ej38.com All Rights Reserved. ¹ØÓÚE½¡ÍøÁªÏµÎÒÃÇ | Õ¾µãµØÍ¼ | ¸ÓICP±¸09004571ºÅ