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procedure TForm1.CheckBox1Click(Sender: TObject);
begin
if CheckBox1.Checked then
SetWindowPos(Handle, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOSIZE or SWP_NOMOVE)
else
SetWindowPos(Handle, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOSIZE or SWP_NOMOVE);
end;//ʹÓÃSelf.FormStyle := fsStayOnTop;»áʹ½çÃæÉÁ˸һÏÂ

ΪʲôʹÓÃFormStyle»á³öÏÖ½çÃæÉÁË¸ÄØ£¿¸ú×ÙÁËһϴúÂ룬ÎÒ¾õµÃTWinControl.UpdateShowingÓкܴóÏÓÒÉ……
¹ØÓÚSetWindowPosµÄʹÓÃ¿É´Ó delphi ÌṩµÄ°ïÖúµÃÖª¡£
The SetWindowPos function changes the size, position, and Z order of a child, pop-up, or top-level window. Child, pop-up, and top-level windows are ordered according to their appearance on the screen.
BOOL SetWindowPos(
    HWND hWnd, // handle of window
    HWND hWndInsertAfter, // placement-order handle
    int X, // horizontal position
    int Y, // vertical position
    int cx, // width
    int cy, // height
    UINT uFlags  // window-positioning flags
   );
HWND_NOTOPMOST Places the window above all non-topmost windows (that is, behind all topmost windows). This flag has no effect if the window is already a non-topmost window.
HWND_TOPMOST Places the window above all non-topmost windows. The window maintains its topmost position even when it is deactivated.
SWP_NOMOVE Retains the current position (ignores the X and Y parameters).
SWP_NOSIZE Retains the current size (ignores the cx and cy parameters).


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program Project1;
{$APPTYPE CONSOLE}
uses
uGumballMachine in 'uGumballMachine.pas';
var
aGumballMachine: TGumballMachine;
begin
aGumballMachine := TGumballMachine.Create(5);
aGumballMachine.InsertQuarter;
aGumballMachine.TurnCrank;
Writeln; ......

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Function to return the MAC address of a remote or local machine in the format XX-XX-XX-XX-XX-XX
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ShowMessage(GetMacAddress( ......

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var  
      f:string;  
      p:^string;   //ÉùÃ÷Ò»¸ö×Ö·û´®ÀàÐ͵ÄÖ¸Õë
begin  
      f   ='demo';  ......

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byte 1 0-255
word 2 0-65535
shortint 1 -128-127
smallint 2 -32768-32767
integer 4 -214748648-214748467
longint 4 -214748648-214748467
cordinal 4 0-2147483647
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Real 6 ±2.9×10µÄ¸º39´Î·½µ½1.7× ......
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