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1 Object.prototype.Property = 1;
Object.prototype.Method = function ()
{
alert(1);
}
var obj = new Object();
alert(obj.Property);
obj.Method();
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2 var obj = new Object();
obj.prototype.Property = 1; //Error
//Error
obj.prototype.Method = function()
{
alert(1);
}
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3 Object.Property = 1;
Object.Method = function()
{
alert(1);
}
alert(Object.Property);
Object.Method();
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4 Object.Property = 1;
Object.Method = function()
{
alert(1);
}
var obj = new Object();
alert(obj.Property); //Error
obj.Method(); //Error
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5 function Aclass()
{
this.Property = 1;
this.Method = function()
{
alert(1);
}
}
var obj = new Aclass();
alert(obj.Property);
obj.Method();
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6 function Aclass()
{
this.Property = 1;
this.Method = function()
{
alert(1);
}
}
Aclass.prototype.Property2 = 2;
Aclass.prototype.Method2 = function
{
alert(2);
}
var obj = new Aclass();
alert(obj.Property2);
obj.Method2();
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µÚÎåÕ Strings and Regular Expressions ×Ö·û´®ºÍÕýÔò±í´ïʽ
Practically all JavaScript programs are intimately tied to strings. For example, many applications use Ajax to fetch strings from a server, convert those strings into more easily usable JavaScript objects, and ......
Yielding with Timers Óö¨Ê±Æ÷Èóöʱ¼äƬ
Despite your best efforts, there will be times when a JavaScript task cannot be completed in 100 milliseconds or less because of its complexity. In these cases, it's ideal to yield control of the UI thread so that UI updates may occur ......
Data Formats Êý¾Ý¸ñʽ
When considering data transmission techniques, you must take into account several factors: feature set, compatibility, performance, and direction (to or from the server). When considering data formats, the only scale you need for comparison is speed.
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
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