java¸´ÖÆ£¬¼ôÇУ¬É¾³ýÎļþ²Ù×÷
package OALogic.sql.data;
import java.io.*;
public class FileOperate {
public FileOperate() {
}
public static void main(String args[]){
newFolder("D:/100");
}
/**
* н¨Ä¿Â¼
* @param folderPath String Èç c:/fqf
* @return boolean
*/
public static void newFolder(String folderPath) {
try {
String filePath = folderPath;
filePath = filePath.toString();
java.io.File myFilePath = new java.io.File(filePath);
if (!myFilePath.exists()) {
myFilePath.mkdir();
}
}
catch (Exception e) {
System.out.println("н¨Ä¿Â¼²Ù×÷³ö´í");
e.printStackTrace();
}
}
/**
* н¨Îļþ
* @param filePathAndName String Îļþ·¾¶¼°Ãû³Æ Èçc:/fqf.txt
* @param fileContent String ÎļþÄÚÈÝ
* @return boolean
*/
public static void newFile(String filePathAndName, String fileContent) {
try {
String filePath = filePathA
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game
server responsibility:
Initialize
the server socke;
Wait
for a client to connect;
Accept
the client connection;
Create
a daemon thread to support the clien;
Go
back to step 2.
game daemon responsibility:
Accept
client player connection;
Pair
......