Ò׽ؽØÍ¼Èí¼þ¡¢µ¥Îļþ¡¢Ãâ°²×°¡¢´¿ÂÌÉ«¡¢½ö160KB

FlashÓëÊýѧ£ºÐÄÐÎÏß


  µ±³õ¿´µ½ÕâЩÏßµÄʱºò ÊÇÔÚÒ»¸öÊýѧµÄÍøÉÏ£¬½ñÌìÒ²¶¯ÊÖŪÁËÒ»¸öÐÄÐÎÏß¡£ÄÚÈÝÆäʵºÜ¼òµ¥£¬Ã»ÓÐʲô»¨ÇεĶ«Î÷£¬µ«ÊÇÀûÓü«×ø±ê·½³Ì¿ÉÒÔ½áºÏflash µ±ÖУ¬Í¬ÑùÒ²»áʹÓü«×ø±êµÄ·½³Ì»æÖÆÃµ¹åÏß¡£ÓÉÓÚÄÜÁ¦ÓÐÏÞ£¬»¹ÊÇÒ»²½²½À´°É¡£
½ñÌìѧÁËÕâ¸ö¶«Î÷¡£ÎÒÃǰѹ«Ê½Õ³ÌùÉÏ£¬¶¼¿ÉÒÔÍøÉÏËÑË÷µ½
//ËÄÖÖ·½ÏòÐÄÐÎÏß
 r=a*(1+cos(angle))
 r=a*(1-cos(angle))
 r=a*(1+sin(angle))
 r=a*(1-sin(angle))
ÕâËÄÖֵļ«×ø±ê·½³Ì£¬ÓÐÁËÕâ¸ö·½³ÌÖ®ºó£¬ÎÒÃÇ¿ÉÒÔ½èÖúÕâÖÖ·½³ÌÀ´ÊµÏÖ»æÖÆÒ»¸öÐÄÐΡ£ÎÒÀÁµÃÒ»µãûÓÐÌî³äÑÕÉ«£¬ÓÐÐËȤ¿ÉÒÔ²¹³ä¡£
Õâ´ÎÎÒÃÇʹÓõÄPointÀ൱ÖÐÒ»¸ö¼«×ø±êת»»µÄ·½·¨À´Ãèµã¡£
var point:Point=Point.polar(r,angle);//¼«×ø±êת»»µÑ¿¨¶û×ø±ê
Õâ¸ö·½·¨¿ÉÒÔ½«¼«×ø±êת»»ÎÒÃdz£ÓõÄ×ø±êϵ¡£ÕâÑùÎÒÃÇ¿ÉÒÔÀûÓûæÍ¼api Ãè»æÃ¿Ò»¸öµã¡£
ÎÒÃÇÀûÓÃÕâ¸ö·½·¨£¬½«Ëû×öÒ»¸ö¼òµ¥Ãèµã¶¯»­¡£ÈçÏ´úÂë
ÆäÖÐÿһ¸ö¹«Ê½ÀïÃæÐÄÐεķ½ÏòÒ²²»»áÏàͬµÄ¡£
²»·Á×Ô¼º¿ÉÒÔ²âÊÔһϡ£ºÃ£¬ÀÛÁË ÂíÉÏ˯¾õ¡£µÚ¶þÌìÔÙ²¹³ä¡£
package
{
//ËÄÖÖ·½ÏòÐÄÐÎÏß
//r=a*(1+cos(angle))
//r=a*(1-cos(angle))
//r=a*(1+sin(angle))
//r=a*(1-sin(angle))
import flash.display.Sprite;
import flash.events.*;
import flash.geom.Point;
import flash.display.Graphics;
import flash.display.Bitmap;
import flash.display.BitmapData;
public class Main extends Sprite
{
private var pen:Sprite=new Sprite();
private var bmp:BitmapData;
private var n:int=0;//ÊýÁ¿
private var maxStep:int=100;

public function Main()
{
addChild(pen);
addEventListener(Event.ENTER_FRAME,Run);
}
//»æÖÆÐÄÐÎÏß
private function Run(event:Event):void
{

(n<=maxStep) ? drawHeart(n,100,new Point(250,200)) : stopDraw();
n++;
}

//Í£Ö¹»æÖÆ
private function stopDraw():void
{
removeEventListener(Event.ENTER_FRAME,Run);
trace("Í£Ö¹");
}

//»æÖÆÐÄÐÎ
private function drawHeart(num:int,radius:Number,p:Point):void
{
var angle:Number =2*Math.PI /maxStep * num;
var r:Number = radius*(1+Math.sin(angle));//¹«Ê½
var point:Point=Point.polar(r,angle);//¼«×ø±êת»»µÑ¿¨¶û×ø±ê


Ïà¹ØÎĵµ£º

uClinuxƽ̨ϵÄFlash´æ´¢¼¼Êõ||uclinux|


1 FlashÀàÐÍÓë¼¼ÊõÌØµã
FlashÖ÷Òª·ÖΪNORºÍNANDÁ½Àà¡£ÏÂÃæ¶Ô¶þÕß×÷½ÏΪÏêϸµÄ±È½Ï¡£
1.1 ÐÔÄܱȽÏ
Flash ÉÁ´æÊÇ·ÇÒ×ʧ´æ´¢Æ÷£¬¿ÉÒÔ¶Ô´æ´¢Æ÷µ¥Ôª¿é½øÐвÁдºÍÔÙ±à³Ì¡£ÈκÎFlashÆ÷¼þ½øÐÐдÈë²Ù×÷ǰ±ØÐëÏÈÖ´ÐвÁ³ý¡£NANDÆ÷¼þÖ´ÐвÁ³ý²Ù×÷Ê®·Ö¼òµ¥£»¶ø NORÔòÒªÇóÔÚ½øÐвÁ³ýǰ£¬ÏÈÒª½«Ä¿±ê¿éÄÚËùÓеÄλ¶¼Ð´Îª0 ......

flash cs3µ¼Èë³ö´íÎÊÌâ


À§ÈŶàʱµÄflash cs3µ¼ÈëÎÊÌâÖÕÓÚÔÚ¸ßÈËÖ¸µãϽâ¾öÁË¡£ºÃ¸ßÐ˰¡£¡
ÎÊÌ⣺´ò¿ªflash cs3 µã»÷“µ¼Èë-¡·µ¼Èëµ½¿â”Èç¹û³öÏÖ
ÄÚ´æ²»ÄÜ“read“µÄÎÊÌâ¡£¿ÉÒÔ³¢ÊÔÒ»ÏÂÏÂÃæµÄ·½·¨¡£
½â¾ö·½·¨£º
1.ÍøÉÏÓÐÖÖ˵·¨ÊÇÄãÏÂÔØµÄflash cs3Ì«¹ýÍêÃÀ£¨ÍêÕû°æµÄ£©£¬¿ÉÄÜ»á³öÏÖÕâÖÖÎÊÌ⣬ËùÒÔ½¨ÒéÄã¿ÉÒÔ»»Ò»¸ö¾«¼ò° ......

Flex——Flash Player Not Found

Are you running your Flex Application and continually getting the error below?
"Flex Builder cannot locate the required version of the Flash Player. You might need to install Flash Player 9 or reinstall Flex Builder. Do you want to try to run your application with the current version?"
Description ......

Flash¹¤×÷Ô­Àí

£ÛÔ­Àí£Ý
        ¾­µäÎïÀíѧÈÏΪ£¬ÎïÌåÔ½¹ýÊÆÀÝ£¬ÓÐÒ»ãÐÖµÄÜÁ¿£»Á£×ÓÄÜÁ¿Ð¡ÓÚ´ËÄÜÁ¿Ôò²»ÄÜÔ½¹ý£¬´óÓÚ´ËÄÜÁ¿Ôò¿ÉÒÔÔ½¹ý¡£ÀýÈçÆï×ÔÐгµ¹ýСÆÂ£¬ÏÈÓÃÁ¦Æï£¬Èç¹ûÆÂºÜµÍ£¬²»µÅ×ÔÐгµÒ²ÄÜ¿¿¹ßÐÔ¹ýÈ¥¡£Èç¹ûÆÂºÜ¸ß£¬²»µÅ×ÔÐгµ£¬³µµ½Ò»°ë¾Íͣס£¬È»ºóÍË»ØÈ¥¡£
      ......
© 2009 ej38.com All Rights Reserved. ¹ØÓÚE½¡ÍøÁªÏµÎÒÃÇ | Õ¾µãµØÍ¼ | ¸ÓICP±¸09004571ºÅ