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½á¹¹ÌåµÄ¶¨Òå:
½á¹¹ÌåÒ²¿ÉÒÔÏóÀàÒ»Ñù¿ÉÒÔµ¥¶À¶¨Òå.
class a{};
struct a{};
½á¹¹ÌåÒ²¿ÉÒÔÔÚÃû×ÖÇ°Ãæ¼ÓÈë¿ØÖÆ·ÃÎÊ·û.
public struct student{};
internal struct student{};
Èç¹û½á¹¹ÌåstudentûÓÐpublice»òÕßinternalµÄÉùÃ÷ Ààprogram¾ÍÎÞ·¨Ê¹ÓÃstudent½á¹¹¶¨Òå obj¶ÔÏó
Èç¹û½á¹¹ÌåstudentµÄÔªËØÃ»ÓÐpublicµÄÉùÃ÷£¬¶ÔÏóobj¾ÍÎÞ·¨µ÷ÓÃÔªËØx
ÒòΪĬÈϵĽṹÌåÃûºÍÔªËØÃûÊÇprivateÀàÐÍ
³ÌÐò:
using System;
public struct student
{
public int x;
};
class program
{
public static void Main()
{
student obj=new student();
obj.x=100;
}
};
ÔڽṹÌåÖÐÒ²¿ÉÒÔ¶¨Ò徲̬³ÉÔ±ÓëÀàÖÐÒ»Ñù£¬Ê¹ÓÃʱ±ØÐëÓÃÀàÃû£¬»ò½á¹¹ÃûÀ´µ÷Óò»ÊôÓÚʵÀý,ÉùÃ÷ʱֱ½Ó¶¨Òå.
³ÌÐò:
using System;
public struct student
{
public static int a = 10;
};
class exe
{
public static void Main()
{
Console.WriteLine( student.a = 100);
}
};
»ò
using System;
class base
{
public struct student
{
public static int a = 10;
};
}
class exe
{
public static void Main()
{
Console.WriteLine( base.student.a = 100);
}
};
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³ÌÐò:
public struct student
{
public int x;
public int y;
public static int z;
public student(int a,int b,int c)
{
x=a;
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