ÓïÑÔϲ°®³Ì¶È£ºC > C++ > C#
Ôø¾ÈÏΪ£¬Ñ§ºÃCÓïÑÔ´ò±éÌìÏÂÎÞµÐÊÖ¡£ ºóÀ´·¢ÏÖΪÁËÃæÏò¶ÔÏ󣬲»µÃ²»ÓÃC++£¬ºóÀ´·¢ÏÖÃæÏò¶ÔÏó¹ûÈ»ÊǷdz£Î°´óµÄ˼Ï룡 ÔÙºóÀ´£¬´ÓVS6.0Õâ¸ö°æ±¾Ö®ºó£¬VC¾ÍÒѾûÓÐʲô̫´óµÄ±ä»¯ÁË£¬MFCµÈµÈ¶¼ÒѾÎȶ¨ÏÂÀ´ÁË£¬Î¢Èí²»ÍæÁË£¬Î¢ÈíÅܵ½.netƽ̨ÉÏÃæÈ¥ÍæÁË£¡£¡Î¢ÈíһЩеÄÓ¦Óã¬È«²¿¶¼Åܵ½.netƽ̨ÉÏÈ¥ÁË£¬VCƽ̨¸öÈ˾õµÃ¾ÍÊ£ÏÂMFC¿ª·¢×ÀÃæ³ÌÐò¾ßÓÐÓÅÊÆ¡£¡£¡£¡£¡£¡£ÎªÁË΢ÈíµÄÕâЩж«Î÷£¬²»µÃ²»È¥¸ãC#£¬¸Ð¾õ¾Í±»Î¢Èí¡°Ç¿¼é¡±ÁË£¡£¡ CÓïÑÔµÄͨÓÃÐԺã¬Ð§Âʸߣ¬ÔÚǶÈëʽƽ̨ºÍLinux»·¾³Ï£¬CÓïÑÔÊÇÍõÕß¡£ C++ЧÂʸߣ¬ÃæÏò¶ÔÏó£¬STL£¬boost£¬boostµÄMPL£¬lokiµÈ¿âÏ൱ţB£¬Óï·¨×ÔÓÉ¡£ C#£¬±»Î¢Èí¡°Ç¿¼é¡±µÄ£¬Î¢Èí¿ª·¢Á˺ܶàºÃÓõĶ«Î÷£¬¶Ô¿ª·¢ÆðÀ´Ê¡ºÜ¶àÊÂÇ飬ÓÐЩ¶«Î÷¾ÍÊǸù±¾£¬ÎªÁËÕâЩºÃÓõĶ«Î÷£¬²»µÃ²»ÓÃC#¡£ ±ðÈËÒ»°ã˵£¬C/C++£¬²»¹ýÎÒÊÇC/C++/C#°¡¡£
Ïà¹ØÎĵµ£º
ÕâÊÇÒ»¸öÓйطÖÒ³µÄʵÀý,½ö¹©²Î¿¼(´úÂëÀ´×ÔÍøÂç)
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Data.SQLite;
using System.Threading;
using System.Collections;
us ......
ÕâÆªÎÄÕÂÊÇʹÓÃSQLite C/C++½Ó¿ÚµÄÒ»¸ö¸ÅÒª½éÉܺÍÈëÃÅÖ¸ÄÏ¡£
ÓÉÓÚÔçÆÚµÄSQLiteÖ»Ö§³Ö5¸öC/C++½Ó¿Ú£¬Òò¶ø·Ç³£ÈÝÒ×ѧϰºÍʹÓ㬵«ÊÇËæ×ÅSQLite¹¦ÄܵÄÔöÇ¿£¬ÐµÄC/C++½Ó¿Ú²»¶ÏµÄÔö¼Ó½øÀ´£¬µ½ÏÖÔÚÓг¬¹ý150¸ö²»Í¬µÄAPI½Ó¿Ú¡£ÕâÍùÍùʹ³õѧÕßÍû¶øÈ´²½¡£ÐÒÔ˵ÄÊÇ£¬´ó¶àÊýSQLiteÖеÄC/C++½Ó¿ÚÊÇרÓõģ¬Òò¶øºÜÉÙ±»Ê¹Óõ½¡£¾¡¹ÜÓÐÕâ ......
ͨÓú¯Êý¿âÔÚÍ·Îļþstdlib.hÖÐÉùÃ÷£¬±È½ÏÅÓ´ó£¬Ö÷Òª·ÖΪÒÔϼ¸´óÀࣺ´æ´¢·ÖÅä¡¢Ëæ»úÊýÉú³É¡¢Êý×Öת»»ÓëÕûÐÍÔËËã¡¢³ÌÐòÍ˳öÓë»·¾³Í¨ÐÅ¡¢ËÑË÷ÓëÅÅÐò¡¢¶à×Ö½ÚÓë¿í×Ö·ûµÄת»»¡£ÓÉÓÚ¼³¼°µ½´æ´¢·ÖÅä¡¢»·¾³Í¨Ðŵȣ¬Òò´ËËüÃǵĴó¶àÊýÒ²ÒÀÀµÓÚ²Ù×÷ϵͳ¡£glibcÖУ¬Í¨Óú¯Êý¿âµÄºËÐÄʵÏÖÔÚstdlibºÍmallocÁ½¸öĿ¼Ï ......
Ò».Literal Web ·þÎñÆ÷¿Ø¼þ¸ÅÊö£¨ÕªÓÚMSDN£©
¿ÉÒÔʹÓà Literal Web ·þÎñÆ÷¿Ø¼þ×÷ÎªÒ³ÃæÉÏÆäËûÄÚÈݵÄÈÝÆ÷¡£Literal ×î³£ÓÃÓÚÏòÒ³ÃæÖж¯Ì¬Ìí¼ÓÄÚÈÝ¡£
Literal ¿Ø¼þ±íʾÓÃÓÚÏòÒ³ÃæÌí¼ÓÄÚÈݵöÑ¡ÏîÖ®Ò»¡£¶ÔÓÚ¾²Ì¬ÄÚÈÝ£¬ÎÞÐèʹÓÃÈÝÆ÷£¬¿ÉÒÔ½«±ê¼Ç×÷Ϊ HTML
Ö±½ÓÌí¼Óµ½Ò³ÃæÖС£µ«ÊÇ£¬Èç¹ûÒª¶¯Ì¬Ìí¼ÓÄÚÈÝ£¬Ôò±ØÐ뽫ÄÚÈÝÌí¼ ......