int main()
{
printf(&unix["\021%six\012\0"], (unix)["have"] + "fun" - 0x60);
}
gcc -S编译成汇编代码如下:
.file "test.c"
.section .rodata
.LC0:
.string "fun"
.LC1:
.string "\021%six\n"
.string ""
.text
.globl main
.type main,@function
main:
pushl %ebp
movl %esp, %ebp
subl $8, %esp
andl $-16, %esp
movl $0, %ea ......
看了下官方文档的关于object c 的内存管理,总结下:
在iphone中object c 中的内存管理是通过计数器来管理的,每个对象内部都有一个计数器.新建一个对象,或者这个对象被其他对象引用,多会使计数器加1.Retain 增加计数器值 release 减少计数器值.当计数器为0时对象就dealloc自己.
在object c中你生成的一个对象那么你就有责任去释放它,内存管理的一般规则:
You own any object you create by allocating memory for it or copying it.
Related methods: alloc, allocWithZone:, copy, copyWithZone:, mutableCopy, mutableCopyWithZone:
If you are not the creator of an object, but want to ensure it stays in memory for you to use, you can express an ownership interest in it.
Related method: retain
If you own an object, either by creating it or expressing an ownership interest, you are responsible for releasing it when you no longer need it.
Related methods: release, autorelease
Conversely, if you are not ......
static char *file2memory(FILE *file, long *size)
{
char buffer[1024];
char *string=NULL;
char *newstring=NULL;
long len=0;
long stringlen=0;
if(file) {
while((len = fread(buffer, 1, sizeof(buffer), file))) {
if(string) {
newstring = (char*)realloc(string, len+stringlen+1);
if(newstring)
string = newstring;
else
break; /* no more strings attached! :-) */
}
else
string = (char*)malloc(len+1);
memcpy(&string[stringlen], buffer, len);
stringlen+=len;
}
if (string) {
& ......
(一)
对文件操作时有时获得文件的大小时必要的.下面是获得其大小小的较简单方法.
#include<io.h> //C语言头文件
#include<iostream> //for system();
using namespace std;
int main()
{
int handle;
handle = open("test.txt", 0x0100); //open file for read
long length = filelength(handle); //get length of file
cout<<"file length in bytes:"<<length<<endl;
close(handle);
system("pause");
return 0;
}
(二)
//用Windows API 中的 GetFileSize()获得文件长度
//假设文件file.txt 在当前目录下
//file.txt的内容为:123abc
//关于windows API函数情参考部分windows API函数或MSDN
#include <iostream>
#include <windows.h> //for windows api
using namespace std;
int main()
{
//用API函数CreateFile()创建文件句柄
HANDLE fhadle = CreateFile("file.txt", //文件名或路径
&nb ......
(一)
对文件操作时有时获得文件的大小时必要的.下面是获得其大小小的较简单方法.
#include<io.h> //C语言头文件
#include<iostream> //for system();
using namespace std;
int main()
{
int handle;
handle = open("test.txt", 0x0100); //open file for read
long length = filelength(handle); //get length of file
cout<<"file length in bytes:"<<length<<endl;
close(handle);
system("pause");
return 0;
}
(二)
//用Windows API 中的 GetFileSize()获得文件长度
//假设文件file.txt 在当前目录下
//file.txt的内容为:123abc
//关于windows API函数情参考部分windows API函数或MSDN
#include <iostream>
#include <windows.h> //for windows api
using namespace std;
int main()
{
//用API函数CreateFile()创建文件句柄
HANDLE fhadle = CreateFile("file.txt", //文件名或路径
&nb ......
突然发现自己连一元二次方程怎么算的都不知道了。想了半天,拿起笔来才顺手些了给x2+2x+1=0.悔恨啊。
#include "iostream"
#include "cmath"
using namespace std;
int main(){
double a,b,c;
double delta,x1,x2;
int sign,stop;
cout<<"输入3个系数a(a!=0),b,c"<<endl;
cin>>a>>b>>c;
if(a==0){
cout<<"a不能等于0!!!!不然这就不是一元二次方程式了"<<endl;
exit(0);
}
delta=b*b-4*a*c;
if(delta==0){
cout<<"方程有两个实根:x1=x2="<<-b/(2*a)<<endl;
}
else{
if(delta>0) sign=1;
else sign=0;
delta=sqrt(fabs(delta));
x1=-b/(2*a);
x2=delta/(2*a);
if(sign){
cout<<"方程有两个不同的实根:x1="<<x1+x2<<" x2="<<x1-x2<<endl;
}
else{
cout<<"方程无实根,有两个不同的复数根:x1="<<x1<<"+i"<<x2<<" x2="<<x1<<"-i"<<x2<<endl;
}
}
} ......
[DllImport("kernel32.dll",SetLastError=true)]
[return: MarshalAs( UnmanagedType.Bool )]
static extern bool AllocConsole();
[DllImport("kernel32.dll",SetLastError=true)]
[return: MarshalAs( UnmanagedType.Bool )]
static extern bool FreeConsole();
// Delegate type to be used as the Handler Routine for SCCH
delegate bool ConsoleCtrlDelegate(CtrlTypes CtrlType);
// Enumerated type for the control messages sent to the handler routine
enum CtrlTypes: uint
{
CTRL_C_EVENT=0,
CTRL_BREAK_EVENT,
CTRL_CLOSE_EVENT,
CTRL_LOGOFF_EVENT=5,
CTRL_SHUTDOWN_EVENT
}
[DllImport("kernel32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool SetConsoleCtrlHandler(ConsoleCtrlDelegate HandlerRoutine, bool Add);
private static bool ctrlHandler(CtrlTypes CtrlType)
{
if ((CtrlType == CtrlTypes.CTRL_C_EVENT) || (CtrlType == CtrlTypes.CTRL_BREAK_EVENT))
  ......